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Forecast: Mobile gaming to top $6B by 2010

A new study issued by market intelligence firm iSuppli forecasts the number of mobile gamers will reach a global total averaging 134 million users per month by 2010, more than tripling the 38 million average measured in 2005. That growth corresponds to revenues of $6.1 billion by 2010, up from $1.8 billion two years ago.

iSuppli credits the spike to heavy adoption of gaming-capable wireless handsets and services, particularly in the Chinese and Indian markets--the firm says low-priced casual games will remain at the forefront, although operators should not dismiss multiplayer titles, location-based features and related bells and whistles.

"With more games, better-quality games and increased consumer awareness, mobile gaming has become a prime opportunity for the title publishers, along with the entire wireless handset value chain," iSuppli VP of multimedia content and services Mark Kirstein said in a prepared statement. "In the coming years, expect to see mobile games that leverage multiplayer capabilities and 3D graphics. The emergence of games with these advanced features will further expand the market."

FierceMobileContent and for more on the study read this release

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